WebJun 28, 2011 · Of course it is possible. Textures do not really change anything on the model. They're just paint. Just export the fbx, texture it, and plug the maps into a shader in Maya or use the direct connection if you're on 2012 (something like "Send to Mudbox>as New Scene" and "Send to Maya>Update "). After that you can still create fur.
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WebDownload and use 20,000+ Texture stock photos for free. Thousands of new images every day Completely Free to Use High-quality videos and images from Pexels ... paper texture black and white night abstract vintage architecture pattern street business beach wood forest art blur paint metal. Free Textures. Photos 25K Videos 2.3K Users 10. Filters ... WebJoin over a half a million Autodesk Maya and 3ds Max artists. Find 3D tutorials, blogs, forums, and a 3D gallery of film, VFX, games, and design work. WebMay 1, 2012 · If you want it to actually pop out and look like hair, you'll probably need to set up loads of hair cards with alpha textures on. That's how it's often done in games. You don't need Mudbox for this though. duke math contest