Web23 okt. 2024 · Hello Developers! Over several years the physics team has responded to your bug reports and other issues on the dev forum, often explaining how a part of the physics engine works or offering an alternative approaches. There is a wealth of knowledge out there, but being spread out across the forum can make it difficult for developers to … WebMax ( vector: Vector3): Vector3 Returns a Vector3 with each component as the highest among the respective components of both provided Vector3 objects. Min ( vector: …
How to make Body Velocity to go down - devforum.roblox.com
WebVectorForce. A VectorForce is used to apply a force to a part or assembly of parts. The direction and strength of the force is determined by a Vector3 and can be relative to an attachment on the part, another attachment, or the world coordinate system. The following image demonstrates how VectorForce applies a force on a part relative to an ... WebThe MaxForce property determines the limit on the amount of force that may be applied on each axis in reaching the goal Position. If a part isn't moving, consider increasing this … skoobs theatre of books
How to use LinearVelocity - Scripting Support - Roblox
WebROBLOX Tutorials I How to use Body Velocity (2024) Anobot 2.45K subscribers Subscribe 42K views 2 years ago Roblox Tutorials I'm making this again The Other Body Velocity … Webdevforum.roblox.com Web8 apr. 2024 · local force = Instance.new("BodyVelocity") force.MaxForce = Vector3.new(math.huge, math.huge, math.huge) force.P = 999 force.Velocity = (hit.Parent:FindFirstChild("Left Leg").CFrame.LookVector + Vector3.new(0, pwr/2/100, 0) ) * pwr/2 force.Parent = script.Parent local backforce = Instance.new("BodyVelocity") swarovski scopes for rifles z5